Shared session

By @Stimi

Deadlock

Oct 18, 2026, 07:25 AM · 58 min · 51 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

165 stutters (312 slow frames including 17 freezes) · 16.4 s lost

Main cause: Game computation (312 occurrences). The worst stretch cost 2.4 s of lost frames.

Pace set by the processor

The processor set the pace on 81% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

51 min active / 58 min total

Average FPS

159

Session average

1% low

67

Average of the worst 1% of frames

0.1% low

33

Average of the worst 0.1% of frames

Frame p99

12.3 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s29 min58 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (312)

16.4 s lost
Game computation312(18.9 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

28%

GPU

?

50%

CPU temp max

?

65°

52° on average

GPU temp max

?

72°

67° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s29 min58 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 56 °CCPU fan max 811 RPMGPU fan max 1,553 RPMCPU power avg. 83 WGPU power avg. 217 WHottest core #3 · 65 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 4
  • Measurement cost: 0.4% of the processor
Pace set by the processor

The processor set the pace on 81% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

9.4 GB

Input lag p99

?

30.1 ms