Shared session

By @Stimi

Z1 Battle Royale (H1Z1)

Sep 26, 2026, 07:56 PM · 7 min · 6 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · NVIDIA GeForce RTX 3080 · 31 GB RAM · 2560x1440 · driver 616.64Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

42 stutters (86 slow frames including 27 freezes) · 15.0 s lost

Main cause: Game computation (86 occurrences). The worst stretch cost 7.7 s of lost frames.

Pace set by the processor

The processor set the pace on 90% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

6 min active / 7 min total

Average FPS

208

Session average

1% low

58

Average of the worst 1% of frames

0.1% low

16

Average of the worst 0.1% of frames

Frame p99

10.4 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s3 min7 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (86)

15.0 s lost
Game computation86(15.4 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

37%

CPU temp max

?

63°

52° on average

GPU temp max

?

72°

64° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s3 min7 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 55 °CCPU fan max 863 RPMGPU fan max 1,541 RPMCPU power avg. 75 WGPU power avg. 199 WHottest core #1 · 63 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 3
  • Measurement cost: 0.4% of the processor
Pace set by the processor

The processor set the pace on 90% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.3 GB

Input lag p99

?

33.4 ms