Shared session

By @Stimi

Z1 Battle Royale (H1Z1)

Sep 23, 2026, 07:22 PM · 1 min

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · NVIDIA GeForce RTX 3080 · 31 GB RAM · 2560x1440 · driver 616.64Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

5 stutters (20 slow frames including 8 freezes) · 5.7 s lost

Main cause: Game computation (20 occurrences). The worst stretch cost 4.1 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

Average FPS

139

Session average

1% low

45

Average of the worst 1% of frames

0.1% low

5

Average of the worst 0.1% of frames

Frame p99

17.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s30 s1 min

Worst frame of each slice (ms) over the session: on this older session, the line traces each slice’s maximum, not the usual pace. Red dots = frames that clearly break from the session’s pace.

Slow frames (20)

5.7 s lost
Game computation20(5.7 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

13%

GPU

?

11%

CPU temp max

?

62°

53° on average

GPU temp max

?

56°

54° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s35 s1 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 54 °CCPU fan max 848 RPMGPU fan max 1,002 RPMCPU power avg. 74 WGPU power avg. 106 WHottest core #5 · 62 °C
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

2.5 GB

Input lag p99

?

900.9 ms