Shared session

By @Stimi

Z1 Battle Royale (H1Z1)

Sep 23, 2026, 07:24 PM · 12 min · 7 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · NVIDIA GeForce RTX 3080 · 31 GB RAM · 1600x1080 · driver 616.64Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

54 stutters (115 slow frames including 32 freezes) · 22.1 s lost

Main cause: Game computation (112 occurrences). The worst stretch cost 8.3 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

7 min active / 12 min total

Average FPS

155

Session average

1% low

51

Average of the worst 1% of frames

0.1% low

12

Average of the worst 0.1% of frames

Frame p99

14.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s6 min12 min

Worst frame of each slice (ms) over the session: on this older session, the line traces each slice’s maximum, not the usual pace. Red dots = frames that clearly break from the session’s pace.

Slow frames (115)

22.1 s lost
Game computation112(21.4 s)
Drive loading3(0.7 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

16%

GPU

?

31%

CPU temp max

?

65°

54° on average

GPU temp max

?

65°

58° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s6 min12 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 55 °CCPU fan max 866 RPMGPU fan max 1,198 RPMCPU power avg. 78 WGPU power avg. 119 WHottest core #5 · 65 °C
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

3.7 GB

Input lag p99

?

776.9 ms