Shared session

By @Stimi

Deadlock

Nov 05, 2026, 06:25 AM (Paris time) · 1 h 47 min · 104 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

341 stutters (720 slow frames including 29 freezes) · 31.1 s lost

Main cause: Game computation. The worst stretch cost 1.8 s of lost frames.

Pace set by the processor

The processor set the pace on 89% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

104 min active / 107 min total

Average FPS

156

Session average

1% low

64

Average of the worst 1% of frames

0.1% low

24

Average of the worst 0.1% of frames

Frame p99

12.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s52 min104 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (720)

31.1 s lost
Game computation500(24.1 s)

Breakdown of the first 500 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

33%

GPU

?

51%

CPU temp max

?

64°

52° on average

GPU temp max

?

71°

66° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s53 min106 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 55 °CCPU fan max 801 RPMGPU fan max 1,504 RPMCPU power avg. 88 WGPU power avg. 210 WHottest core #4 · 65 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 11
  • Measurement cost: 0.4% of the processor
Pace set by the processor

The processor set the pace on 89% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

8.7 GB

Input lag p99

?

23.0 ms

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