Shared session

By @Stimi

Personal best · average FPS

Deadlock

Oct 26, 2026, 07:58 PM · 7 min · 6 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

19 stutters (43 slow frames including 1 freeze) · 1.7 s lost

Main cause: Game computation (43 occurrences). The worst stretch cost 494 ms of lost frames.

Balanced

Neither one dominates (50% of the frames limited by the card, 50% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

6 min active / 7 min total

Average FPS

189

Session average

1% low

72

Average of the worst 1% of frames

0.1% low

30

Average of the worst 0.1% of frames

Frame p99

11.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s4 min7 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (43)

1.7 s lost
Game computation43(2.0 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

21%

GPU

?

59%

CPU temp max

?

60°

49° on average

GPU temp max

?

71°

64° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s4 min7 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 51 °CCPU fan max 776 RPMGPU fan max 1,536 RPMCPU power avg. 79 WGPU power avg. 221 WHottest core #5 · 62 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 3
  • Measurement cost: 0.4% of the processor
Balanced

Neither one dominates (50% of the frames limited by the card, 50% by the processor).

VRAM peak

?

7.3 GB

Input lag p99

?

9.6 ms