Shared session

By @Stimi

Hearthstone

Oct 11, 2026, 05:49 PM · 52 min · 37 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

136 stutters (193 slow frames including 10 freezes) · 13.4 s lost

Main cause: Game computation (192 occurrences). The worst stretch cost 5.0 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

37 min active / 52 min total

Average FPS

293

Session average

1% low

120

Average of the worst 1% of frames

0.1% low

50

Average of the worst 0.1% of frames

Frame p99

6.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s25 min51 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (193)

13.4 s lost
Game computation192(14.0 s)
CPU taken over1(0.0 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

16%

CPU temp max

?

60°

50° on average

GPU temp max

?

58°

54° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s26 min51 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 53 °CCPU fan max 843 RPMGPU fan max 1,004 RPMCPU power avg. 83 WGPU power avg. 115 WHottest core #6 · 60 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 16
  • Measurement cost: 0.7% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

2.2 GB

Input lag p99

?

8.2 ms