Shared session

By @Teuf

Personal best · average FPSPersonal best · 1% low

Counter-Strike 2

Nov 08, 2026, 05:29 AM (Paris time) · 56 min · 42 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

59 stutters (72 slow frames including 2 freezes) · 2.9 s lost

Main cause: Game computation (60 occurrences). The worst stretch cost 293 ms of lost frames.

Pace set by the processor

The processor set the pace on 72% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

42 min active / 56 min total

Average FPS

384

Session average

1% low

193

Average of the worst 1% of frames

0.1% low

114

Average of the worst 0.1% of frames

Frame p99

4.4 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s28 min56 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (72)

2.9 s lost
Game computation60(2.4 s)
Drive loading8(0.5 s)
Not enough RAM2(0.3 s)
Cause not identified2(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

13%

GPU

?

45%

CPU temp max

?

81°

62° on average

GPU temp max

?

49°

44° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s28 min56 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,379 RPMCPU power avg. 129 WGPU power avg. 185 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 4
  • Measurement cost: 0.8% of the processor
Pace set by the processor

The processor set the pace on 72% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

10.0 GB

Input lag p99

?

16.0 ms

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