Shared session

By @Teuf

Z1 Battle Royale (H1Z1)

Oct 11, 2026, 04:47 AM · 4 min

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

3 stutters (6 slow frames including 1 freeze) · 1.9 s lost

Main cause: Game computation (6 occurrences). The worst stretch cost 1.8 s of lost frames.

Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

Average FPS

284

Session average

1% low

149

Average of the worst 1% of frames

0.1% low

59

Average of the worst 0.1% of frames

Frame p99

5.7 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s2 min4 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (6)

1.9 s lost
Game computation6(2.0 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

30%

CPU temp max

?

77°

62° on average

GPU temp max

?

41°

38° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s2 min4 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,360 RPMCPU power avg. 131 WGPU power avg. 158 W

Measurement conditions

  • V-Sync: off
  • Measurement cost: 0.2% of the processor
Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.6 GB

Input lag p99

?

26.5 ms