Shared session

By @Teuf

Z1 Battle Royale (H1Z1)

Sep 25, 2026, 10:49 AM · 5 min · 1 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

5 stutters (119 slow frames including 4 freezes) · 5.8 s lost

Main cause: Game computation (119 occurrences). The worst stretch cost 3.3 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

1 min active / 5 min total

Average FPS

41

Session average

1% low

11

Average of the worst 1% of frames

0.1% low

8

Average of the worst 0.1% of frames

Frame p99

81.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s1 min2 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (119)

5.8 s lost
Game computation119(8.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

3%

GPU

?

29%

CPU temp max

?

78°

64° on average

GPU temp max

?

42°

40° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s2 min5 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,355 RPMCPU power avg. 139 WGPU power avg. 125 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 1
  • Measurement cost: 0.3% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

11.2 GB

Input lag p99

?

40.7 ms