Shared session

By @Teuf

Clubgg

Sep 22, 2026, 01:17 AM · 1h 1min · 11 min gameplay

Steady framerate (20% drop) — a few swings, normal in active play.

Detected by: frame radar · End: the game closed

Key takeaways

What stands out in this session

Rough session

Steady framerate (20% drop) — a few swings, normal in active play.

14 stutters (21 slow frames including 6 freezes) · 3.9 s lost

Main cause: Game computation (10 occurrences). The worst stretch cost 1.1 s of lost frames.

CPU limited

The processor did most of the work on 100% of the frames: it is the limit, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

11 min active / 61 min total

Average FPS

60

Session average

1% low

48

Average of the worst 1% of frames

0.1% low

24

Extreme micro-stutters

Frame p99

18.8 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s18 min37 min

Time of each frame (ms) over the session — higher = longer frame. Red dots = frames that clearly break away from the pace of this session.

Slow frames (21)

3.9 s lost
Game computation10(2.0 s)
Drive loading6(0.7 s)
Not enough RAM5(1.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

1%

GPU

?

19%

CPU temp max

?

81°

58° on average

GPU temp max

?

47°

36° on average

hot threshold · 85 °C CPUhot threshold · 83 °C GPU20 °C55 °C90 °C0 s30 min61 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,369 RPMCPU power avg. 109 WGPU power avg. 114 W
CPU limited

The processor did most of the work on 100% of the frames: it is the limit, not the graphics card.

VRAM peak

?

3.4 GB

VRAM evictions

?

0

Input lag p99

?

19.4 ms