Shared session

By @Teuf

Z1 Battle Royale (H1Z1)

Oct 05, 2026, 10:20 PM · 52 min · 28 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

24 stutters (40 slow frames including 8 freezes) · 9.0 s lost

Main cause: Game computation (40 occurrences). The worst stretch cost 3.7 s of lost frames.

Pace set by the processor

The processor set the pace on 98% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

28 min active / 52 min total

Average FPS

331

Session average

1% low

164

Average of the worst 1% of frames

0.1% low

72

Average of the worst 0.1% of frames

Frame p99

5.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s25 min49 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (40)

9.0 s lost
Game computation40(9.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

45%

CPU temp max

?

83°

66° on average

GPU temp max

?

55°

50° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s26 min52 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,391 RPMCPU power avg. 133 WGPU power avg. 262 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 3
  • Measurement cost: 0.2% of the processor
Pace set by the processor

The processor set the pace on 98% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

5.3 GB

Input lag p99

?

11.6 ms