Shared session

By @Teuf

Z1 Battle Royale (H1Z1)

Oct 11, 2026, 04:39 AM · 2 min · 1 min gameplay

Detected by: process scan · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

5 stutters (11 slow frames including 2 freezes) · 0.8 s lost

Main cause: Game computation (11 occurrences). The worst stretch cost 535 ms of lost frames.

Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

1 min active / 2 min total

Average FPS

242

Session average

1% low

56

Average of the worst 1% of frames

0.1% low

29

Average of the worst 0.1% of frames

Frame p99

16.8 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s55 s2 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (11)

0.8 s lost
Game computation11(0.8 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

26%

CPU temp max

?

80°

69° on average

GPU temp max

?

39°

36° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s1 min2 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,359 RPMCPU power avg. 147 WGPU power avg. 146 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 1
  • Measurement cost: 0.3% of the processor
Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.8 GB

Input lag p99

?

136.8 ms