Shared session

By @Teuf

Z1 Battle Royale (H1Z1)

Sep 28, 2026, 03:54 PM · 27 min · 17 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

74 stutters (159 slow frames including 27 freezes) · 13.7 s lost

Main cause: Game computation (154 occurrences). The worst stretch cost 3.6 s of lost frames.

Pace set by the processor

The processor set the pace on 90% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

17 min active / 27 min total

Average FPS

366

Session average

1% low

159

Average of the worst 1% of frames

0.1% low

42

Average of the worst 0.1% of frames

Frame p99

5.0 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s13 min26 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (159)

13.7 s lost
Game computation154(14.0 s)
CPU taken over3(0.1 s)
Cause not identified1(0.0 s)
Drive loading1(0.0 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

10%

GPU

?

52%

CPU temp max

?

80°

66° on average

GPU temp max

?

54°

50° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s13 min27 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,383 RPMCPU power avg. 130 WGPU power avg. 266 W

Measurement conditions

  • V-Sync: off
  • Measurement cost: 0.3% of the processor
Pace set by the processor

The processor set the pace on 90% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.9 GB

Input lag p99

?

17.6 ms