Shared session

By @Teuf

Z1 Battle Royale (H1Z1)

Oct 20, 2026, 11:37 PM · 33 min · 28 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

63 stutters (197 slow frames including 77 freezes) · 64.3 s lost

Main cause: Game computation (196 occurrences). The worst stretch cost 10.2 s of lost frames.

Pace set by the processor

The processor set the pace on 97% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

28 min active / 33 min total

Average FPS

264

Session average

1% low

125

Average of the worst 1% of frames

0.1% low

36

Average of the worst 0.1% of frames

Frame p99

6.4 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s16 min32 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (197)

64.3 s lost
Game computation196(65.0 s)
Cause not identified1(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

8%

GPU

?

39%

CPU temp max

?

78°

64° on average

GPU temp max

?

53°

45° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s16 min33 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,383 RPMCPU power avg. 134 WGPU power avg. 210 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 7
  • Measurement cost: 47.5% of the processor
Pace set by the processor

The processor set the pace on 97% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

6.3 GB

Input lag p99

?

16.7 ms