Shared session

By @ZloTusssS

Tftclient

Nov 14, 2026, 12:41 PM (Paris time) · 36 min

Detected by: frame radar · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

53 stutters (67 slow frames including 10 freezes) · 3.8 s lost

Main cause: Game computation (66 occurrences). The worst stretch cost 473 ms of lost frames.

Balanced

Neither one dominates (47% of the frames limited by the card, 53% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

Average FPS

354

Session average

1% low

147

Average of the worst 1% of frames

0.1% low

68

Average of the worst 0.1% of frames

Frame p99

5.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s18 min36 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (67)

3.8 s lost
Game computation66(3.8 s)
Drive loading1(0.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

45%

GPU

?

67%

CPU temp max

?

72°

60° on average

GPU temp max

?

53°

45° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s18 min36 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 39 °CCPU fan max 1,807 RPMGPU fan max 1,115 RPMCPU power avg. 57 WGPU power avg. 140 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 6
  • Measurement cost: 0.7% of the processor
Balanced

Neither one dominates (47% of the frames limited by the card, 53% by the processor).

VRAM peak

?

4.2 GB

Input lag p99

?

7.7 ms

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