Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 10, 2026, 02:24 PM (Paris time) · 35 min · 34 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

173 stutters (284 slow frames including 50 freezes) · 32.0 s lost

Main cause: Game computation (283 occurrences). The worst stretch cost 6.0 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 72% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

34 min active / 35 min total

Average FPS

252

Session average

1% low

120

Average of the worst 1% of frames

0.1% low

42

Average of the worst 0.1% of frames

Frame p99

6.9 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s17 min34 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (284)

32.0 s lost
Game computation283(32.5 s)
Drive loading1(0.7 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

22%

GPU

?

85%

CPU temp max

?

76°

64° on average

GPU temp max

?

61°

56° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s18 min35 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 41 °CCPU fan max 1,799 RPMGPU fan max 1,112 RPMCPU power avg. 54 WGPU power avg. 202 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 10
  • Measurement cost: 0.7% of the processor
Pace set by the graphics card

The graphics card set the pace on 72% of the frames: the usual situation for an uncapped game.

VRAM peak

?

5.0 GB

Input lag p99

?

19.3 ms

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