Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 14, 2026, 04:53 PM (Paris time) · 4 min · 2 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

14 stutters (37 slow frames including 11 freezes) · 12.2 s lost

Main cause: Game computation (33 occurrences). The worst stretch cost 5.8 s of lost frames.

Pace set by the processor

The processor set the pace on 72% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

2 min active / 4 min total

Average FPS

307

Session average

1% low

126

Average of the worst 1% of frames

0.1% low

12

Average of the worst 0.1% of frames

Frame p99

5.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s1 min2 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (37)

12.2 s lost
Game computation33(12.0 s)
Drive loading4(0.3 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

13%

GPU

?

43%

CPU temp max

?

71°

62° on average

GPU temp max

?

50°

39° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s2 min4 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 38 °CCPU fan max 1,801 RPMGPU fan max 1,111 RPMCPU power avg. 53 WGPU power avg. 102 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 2
  • Measurement cost: 22.0% of the processor
Pace set by the processor

The processor set the pace on 72% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

6.2 GB

Input lag p99

?

200.2 ms

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