Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 10, 2026, 02:22 PM (Paris time) · 1 min

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

6 stutters (28 slow frames including 11 freezes) · 7.1 s lost

Main cause: Game computation (28 occurrences). The worst stretch cost 5.6 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 67% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

Average FPS

284

Session average

1% low

80

Average of the worst 1% of frames

0.1% low

7

Average of the worst 0.1% of frames

Frame p99

6.5 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s30 s60 s

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (28)

7.1 s lost
Game computation28(7.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

20%

GPU

?

62%

CPU temp max

?

74°

64° on average

GPU temp max

?

56°

47° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s38 s1 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 39 °CCPU fan max 1,793 RPMGPU fan max 1,112 RPMCPU power avg. 55 WGPU power avg. 155 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 1
  • Measurement cost: 0.7% of the processor
Pace set by the graphics card

The graphics card set the pace on 67% of the frames: the usual situation for an uncapped game.

VRAM peak

?

4.6 GB

Input lag p99

?

951.5 ms

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