Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 11, 2026, 09:34 PM (Paris time) · 33 min · 28 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

166 stutters (292 slow frames including 51 freezes) · 34.2 s lost

Main cause: Game computation (292 occurrences). The worst stretch cost 6.1 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 70% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

28 min active / 33 min total

Average FPS

290

Session average

1% low

116

Average of the worst 1% of frames

0.1% low

31

Average of the worst 0.1% of frames

Frame p99

6.3 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s16 min32 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (292)

34.2 s lost
Game computation292(35.3 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

22%

GPU

?

81%

CPU temp max

?

74°

65° on average

GPU temp max

?

61°

55° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s16 min33 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 40 °CCPU fan max 1,807 RPMGPU fan max 1,113 RPMCPU power avg. 53 WGPU power avg. 203 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 17
  • Measurement cost: 0.6% of the processor
Pace set by the graphics card

The graphics card set the pace on 70% of the frames: the usual situation for an uncapped game.

VRAM peak

?

6.5 GB

Input lag p99

?

12.8 ms

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