Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 07, 2026, 04:31 PM (Paris time) · 40 min · 37 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

122 stutters (208 slow frames including 54 freezes) · 32.6 s lost

Main cause: Game computation (204 occurrences). The worst stretch cost 5.4 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 79% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

37 min active / 40 min total

Average FPS

303

Session average

1% low

138

Average of the worst 1% of frames

0.1% low

42

Average of the worst 0.1% of frames

Frame p99

5.8 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s19 min39 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (208)

32.6 s lost
Game computation204(32.5 s)
Not enough RAM4(0.8 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

22%

GPU

?

78%

CPU temp max

?

74°

63° on average

GPU temp max

?

64°

57° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s20 min39 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 40 °CCPU fan max 1,809 RPMGPU fan max 1,196 RPMCPU power avg. 49 WGPU power avg. 214 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 7
  • Measurement cost: 0.5% of the processor
Pace set by the graphics card

The graphics card set the pace on 79% of the frames: the usual situation for an uncapped game.

VRAM peak

?

4.9 GB

Input lag p99

?

11.0 ms

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