Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 08, 2026, 05:16 PM (Paris time) · 34 min · 32 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

206 stutters (594 slow frames including 154 freezes) · 101.0 s lost

Main cause: Game computation. The worst stretch cost 10.6 s of lost frames.

Balanced

Neither one dominates (48% of the frames limited by the card, 52% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

32 min active / 34 min total

Average FPS

268

Session average

1% low

105

Average of the worst 1% of frames

0.1% low

23

Average of the worst 0.1% of frames

Frame p99

6.9 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s17 min33 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (594)

101.0 s lost
Game computation500(88.0 s)

Breakdown of the first 500 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

21%

GPU

?

68%

CPU temp max

?

74°

65° on average

GPU temp max

?

57°

48° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s17 min33 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 39 °CCPU fan max 1,799 RPMGPU fan max 1,111 RPMCPU power avg. 55 WGPU power avg. 161 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 11
  • Measurement cost: 0.7% of the processor
Balanced

Neither one dominates (48% of the frames limited by the card, 52% by the processor).

VRAM peak

?

5.3 GB

Input lag p99

?

33.7 ms

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