Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 09, 2026, 11:53 AM (Paris time) · 2 h 11 min · 90 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

279 stutters (481 slow frames including 81 freezes) · 35.8 s lost

Main cause: Game computation (479 occurrences). The worst stretch cost 4.2 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 73% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

90 min active / 131 min total

Average FPS

312

Session average

1% low

139

Average of the worst 1% of frames

0.1% low

42

Average of the worst 0.1% of frames

Frame p99

5.4 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s32 min65 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (481)

35.8 s lost
Game computation479(37.2 s)
Not enough RAM2(0.3 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

22%

GPU

?

72%

CPU temp max

?

74°

59° on average

GPU temp max

?

64°

55° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s65 min130 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 39 °CCPU fan max 1,809 RPMGPU fan max 1,161 RPMCPU power avg. 49 WGPU power avg. 202 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 94
  • Measurement cost: 0.5% of the processor
Pace set by the graphics card

The graphics card set the pace on 73% of the frames: the usual situation for an uncapped game.

VRAM peak

?

3.9 GB

Input lag p99

?

11.4 ms

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