Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 12, 2026, 06:30 PM (Paris time) · 36 min · 34 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

116 stutters (254 slow frames including 78 freezes) · 52.7 s lost

Main cause: Game computation (247 occurrences). The worst stretch cost 10.6 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 82% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

34 min active / 36 min total

Average FPS

329

Session average

1% low

156

Average of the worst 1% of frames

0.1% low

41

Average of the worst 0.1% of frames

Frame p99

5.0 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s18 min35 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (254)

52.7 s lost
Game computation247(52.9 s)
Not enough RAM6(0.5 s)
Drive loading1(0.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

23%

GPU

?

78%

CPU temp max

?

73°

62° on average

GPU temp max

?

66°

58° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s18 min35 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 40 °CCPU fan max 1,500 RPMGPU fan max 1,258 RPMCPU power avg. 50 WGPU power avg. 224 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 7
  • Measurement cost: 0.5% of the processor
Pace set by the graphics card

The graphics card set the pace on 82% of the frames: the usual situation for an uncapped game.

VRAM peak

?

4.6 GB

Input lag p99

?

10.6 ms

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