Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 06, 2026, 01:33 PM (Paris time) · 52 min · 50 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

324 stutters (649 slow frames including 86 freezes) · 85.1 s lost

Main cause: Game computation. The worst stretch cost 10.6 s of lost frames.

Balanced

Neither one dominates (55% of the frames limited by the card, 45% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

50 min active / 52 min total

Average FPS

260

Session average

1% low

96

Average of the worst 1% of frames

0.1% low

25

Average of the worst 0.1% of frames

Frame p99

7.0 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s25 min50 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (649)

85.1 s lost
Game computation500(67.2 s)

Breakdown of the first 500 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

21%

GPU

?

72%

CPU temp max

?

74°

63° on average

GPU temp max

?

56°

50° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s26 min52 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 39 °CCPU fan max 1,791 RPMGPU fan max 1,113 RPMCPU power avg. 56 WGPU power avg. 175 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 23
  • Measurement cost: 0.7% of the processor
Balanced

Neither one dominates (55% of the frames limited by the card, 45% by the processor).

VRAM peak

?

4.5 GB

Input lag p99

?

24.4 ms

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