Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 06, 2026, 03:38 PM (Paris time) · 1 h 43 min · 101 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

681 stutters (1432 slow frames including 194 freezes) · 136.6 s lost

Main cause: Game computation. The worst stretch cost 10.2 s of lost frames.

Balanced

Neither one dominates (43% of the frames limited by the card, 56% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

101 min active / 103 min total

Average FPS

247

Session average

1% low

92

Average of the worst 1% of frames

0.1% low

28

Average of the worst 0.1% of frames

Frame p99

8.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s52 min103 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (1432)

136.6 s lost
Game computation491(24.9 s)
Not enough RAM8(1.1 s)
Drive loading1(0.0 s)

Breakdown of the first 500 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

20%

GPU

?

67%

CPU temp max

?

73°

63° on average

GPU temp max

?

56°

48° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s52 min103 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 39 °CCPU fan max 1,793 RPMGPU fan max 1,116 RPMCPU power avg. 55 WGPU power avg. 161 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 179
  • Measurement cost: 0.6% of the processor
Balanced

Neither one dominates (43% of the frames limited by the card, 56% by the processor).

VRAM peak

?

5.1 GB

Input lag p99

?

32.6 ms

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