Shared session

By @kleiN

Dungeons

Oct 12, 2026, 06:45 PM · 33 min · 27 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · MSI GeForce RTX 4080 Ventus 3X OC 16GB · 46 GB RAM · 2560x1440 · driver 616.64Exclusive fullscreen

Detected by: frame radar · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

38 stutters (53 slow frames including 13 freezes) · 6.3 s lost

Main cause: Game computation (39 occurrences). The worst stretch cost 1.3 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 85% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

27 min active / 33 min total

Average FPS

211

Session average

1% low

98

Average of the worst 1% of frames

0.1% low

52

Average of the worst 0.1% of frames

Frame p99

8.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s16 min33 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (53)

6.3 s lost
Game computation39(4.9 s)
CPU taken over9(1.3 s)
Not enough RAM5(0.4 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

27%

GPU

?

63%

CPU temp max

?

82°

69° on average

GPU temp max

?

72°

61° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s17 min33 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 57 °CCPU fan max 4,240 RPMGPU fan max 1,950 RPMCPU power avg. 100 WGPU power avg. 218 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 22
  • Measurement cost: 28.4% of the processor
Pace set by the graphics card

The graphics card set the pace on 85% of the frames: the usual situation for an uncapped game.

VRAM peak

?

12.1 GB

Input lag p99

?

33.8 ms