Shared session

By @kleiN

Cyberpunk 2077

Oct 30, 2026, 12:00 PM · 10 min · 9 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · MSI GeForce RTX 4080 Ventus 3X OC 16GB · 46 GB RAM · driver 621.01Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

31 stutters (57 slow frames including 7 freezes) · 3.0 s lost

Main cause: Graphics load (31 occurrences). The worst stretch cost 431 ms of lost frames.

Pace set by the graphics card

The graphics card set the pace on 64% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

9 min active / 10 min total

Average FPS

160

Session average

1% low

55

Average of the worst 1% of frames

0.1% low

27

Average of the worst 0.1% of frames

Frame p99

15.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s5 min9 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (57)

3.0 s lost
Graphics load31(1.6 s)
Game computation23(1.7 s)
Drive loading3(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

44%

GPU

?

61%

CPU temp max

?

76°

67° on average

GPU temp max

?

67°

57° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s5 min10 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 54 °CCPU fan max 4,166 RPMGPU fan max 1,498 RPMCPU power avg. 101 WGPU power avg. 158 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 4
  • Measurement cost: 4.9% of the processor
Pace set by the graphics card

The graphics card set the pace on 64% of the frames: the usual situation for an uncapped game.

VRAM peak

?

12.2 GB

Input lag p99

?

31.8 ms