Shared session

By @kleiN

Castlevania Belmont's Curse

Oct 23, 2026, 12:31 AM · 1h 7min · 58 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · MSI GeForce RTX 4080 Ventus 3X OC 16GB · 46 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: frame radar · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

162 stutters (275 slow frames including 51 freezes) · 18.5 s lost

Main cause: Game computation (267 occurrences). The worst stretch cost 928 ms of lost frames.

Balanced

Neither one dominates (50% of the frames limited by the card, 50% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

58 min active / 67 min total

Average FPS

359

Session average

1% low

112

Average of the worst 1% of frames

0.1% low

51

Average of the worst 0.1% of frames

Frame p99

7.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s31 min62 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (275)

18.5 s lost
Game computation267(18.9 s)
Drive loading6(0.5 s)
Not enough RAM2(0.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

20%

GPU

?

52%

CPU temp max

?

75°

67° on average

GPU temp max

?

73°

57° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU40 °C68 °C95 °C0 s33 min67 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 54 °CCPU fan max 4,137 RPMGPU fan max 1,984 RPMCPU power avg. 98 WGPU power avg. 179 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 46
  • Measurement cost: 0.9% of the processor
Balanced

Neither one dominates (50% of the frames limited by the card, 50% by the processor).

VRAM peak

?

5.9 GB

Input lag p99

?

22.3 ms