Shared session

By @kleiN

Castlevania Belmont's Curse

Oct 25, 2026, 09:49 PM · 22 min · 14 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · MSI GeForce RTX 4080 Ventus 3X OC 16GB · 46 GB RAM · 2560x1440 · driver 621.01Exclusive fullscreen

Detected by: frame radar · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

43 stutters (82 slow frames including 40 freezes) · 14.1 s lost

Main cause: Game computation (82 occurrences). The worst stretch cost 2.4 s of lost frames.

Pace set by the processor

The processor set the pace on 95% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

14 min active / 22 min total

Average FPS

195

Session average

1% low

119

Average of the worst 1% of frames

0.1% low

32

Average of the worst 0.1% of frames

Frame p99

6.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s11 min22 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (82)

14.1 s lost
Game computation82(14.6 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

13%

GPU

?

33%

CPU temp max

?

70°

61° on average

GPU temp max

?

72°

56° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s11 min22 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 52 °CCPU fan max 4,081 RPMGPU fan max 1,781 RPMCPU power avg. 85 WGPU power avg. 150 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 1
  • Measurement cost: 0.7% of the processor
Pace set by the processor

The processor set the pace on 95% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

5.2 GB

Input lag p99

?

52.2 ms