Shared session

By @kleiN

Minecraft (Java)

Sep 19, 2026, 11:50 PM · 6h 29min · 198 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · MSI GeForce RTX 4080 Ventus 3X OC 16GB · 46 GB RAM · 2560x1440 · driver 616.64Windowed

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

443 stutters (550 slow frames including 57 freezes) · 32.1 s lost

Main cause: Game computation. The worst stretch cost 1.5 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

198 min active / 389 min total

Average FPS

156

Session average

1% low

71

Average of the worst 1% of frames

0.1% low

40

Average of the worst 0.1% of frames

Frame p99

12.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s194 min388 min

Worst frame of each slice (ms) over the session: on this older session, the line traces each slice’s maximum, not the usual pace. Red dots = frames that clearly break from the session’s pace.

Slow frames (550)

32.1 s lost
Game computation468(24.7 s)
Not enough RAM17(2.5 s)
Drive loading15(1.9 s)

Breakdown of the first 500 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

5%

GPU

?

28%

CPU temp max

?

74°

51° on average

GPU temp max

?

62°

57° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s194 min388 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 51 °CCPU fan max 4,166 RPMGPU fan max 1,460 RPMCPU power avg. 56 WGPU power avg. 49 W
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.3 GB

Input lag p99

?

34.0 ms