Shared session

By @kleiN

Personal best · 1% low

Castlevania Belmont's Curse

Oct 27, 2026, 08:47 PM · 12 min · 8 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · MSI GeForce RTX 4080 Ventus 3X OC 16GB · 46 GB RAM · 2560x1440 · driver 621.01Exclusive fullscreen

Detected by: frame radar · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

32 stutters (59 slow frames including 31 freezes) · 11.0 s lost

Main cause: Game computation (48 occurrences). The worst stretch cost 2.8 s of lost frames.

Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

8 min active / 12 min total

Average FPS

195

Session average

1% low

139

Average of the worst 1% of frames

0.1% low

28

Average of the worst 0.1% of frames

Frame p99

5.8 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s4 min8 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (59)

11.0 s lost
Game computation48(7.9 s)
Drive loading6(1.1 s)
Not enough RAM5(2.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

11%

GPU

?

38%

CPU temp max

?

71°

62° on average

GPU temp max

?

67°

56° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s6 min12 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 51 °CCPU fan max 4,109 RPMGPU fan max 1,271 RPMCPU power avg. 88 WGPU power avg. 127 W

Measurement conditions

  • V-Sync: off
  • Measurement cost: 0.6% of the processor
Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

5.5 GB

Input lag p99

?

21.6 ms