Shared session

By @kleiN

Personal best · 1% low

Castlevania Belmont's Curse

Oct 28, 2026, 07:36 PM · 1h · 59 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · NVIDIA GeForce RTX 4080 · 46 GB RAM · 2560x1440 · driver 621.01Exclusive fullscreen

Detected by: frame radar · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

137 stutters (202 slow frames including 141 freezes) · 39.6 s lost

Main cause: Game computation (202 occurrences). The worst stretch cost 1.4 s of lost frames.

Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

59 min active / 60 min total

Average FPS

198

Session average

1% low

155

Average of the worst 1% of frames

0.1% low

56

Average of the worst 0.1% of frames

Frame p99

5.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s30 min60 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (202)

39.6 s lost
Game computation202(40.6 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

14%

GPU

?

29%

CPU temp max

?

71°

60° on average

GPU temp max

?

70°

55° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s30 min60 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 51 °CCPU fan max 4,054 RPMGPU fan max 1,500 RPMCPU power avg. 82 WGPU power avg. 122 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 3
  • Measurement cost: 0.5% of the processor
Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.1 GB

Input lag p99

?

99.6 ms