Shared session

By @kleiN

Castlevania Belmont's Curse

Oct 25, 2026, 02:10 AM · 6 min · 5 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · MSI GeForce RTX 4080 Ventus 3X OC 16GB · 46 GB RAM · 2560x1440 · driver 621.01Exclusive fullscreen

Detected by: frame radar · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

9 stutters (24 slow frames including 13 freezes) · 4.2 s lost

Main cause: Game computation (15 occurrences). The worst stretch cost 2.3 s of lost frames.

Pace set by the processor

The processor set the pace on 96% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

5 min active / 6 min total

Average FPS

196

Session average

1% low

132

Average of the worst 1% of frames

0.1% low

35

Average of the worst 0.1% of frames

Frame p99

6.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s3 min6 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (24)

4.2 s lost
Game computation15(1.8 s)
Not enough RAM5(1.8 s)
Drive loading4(0.7 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

12%

GPU

?

37%

CPU temp max

?

66°

58° on average

GPU temp max

?

66°

55° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s3 min6 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 48 °CCPU fan max 3,973 RPMGPU fan max 1,391 RPMCPU power avg. 84 WGPU power avg. 122 W

Measurement conditions

  • V-Sync: off
  • Measurement cost: 0.5% of the processor
Pace set by the processor

The processor set the pace on 96% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.6 GB

Input lag p99

?

750.7 ms