Shared session

By @kleiN

Z1 Battle Royale (H1Z1)

Sep 29, 2026, 08:37 AM · 4 min · 3 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · MSI GeForce RTX 4080 Ventus 3X OC 16GB · 46 GB RAM · 2560x1440 · driver 616.64Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

3 stutters (11 slow frames including 3 freezes) · 3.7 s lost

Main cause: Game computation (11 occurrences). The worst stretch cost 3.6 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

3 min active / 4 min total

Average FPS

161

Session average

1% low

99

Average of the worst 1% of frames

0.1% low

37

Average of the worst 0.1% of frames

Frame p99

7.8 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s2 min3 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (11)

3.7 s lost
Game computation11(3.7 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

7%

GPU

?

23%

CPU temp max

?

60°

51° on average

GPU temp max

?

62°

56° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s2 min4 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 50 °CCPU fan max 3,934 RPMGPU fan max 1,143 RPMCPU power avg. 55 WGPU power avg. 80 W

Measurement conditions

  • V-Sync: off
  • Measurement cost: 0.3% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.2 GB

Input lag p99

?

18.6 ms