Shared session

By @kleiN

Personal best · average FPSPersonal best · 1% low

Minecraft (Java)

Sep 20, 2026, 08:18 PM · 1h 42min · 84 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · MSI GeForce RTX 4080 Ventus 3X OC 16GB · 46 GB RAM · 2560x1440 · driver 616.64Windowed

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

192 stutters (239 slow frames including 21 freezes) · 13.0 s lost

Main cause: Game computation (209 occurrences). The worst stretch cost 886 ms of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

84 min active / 102 min total

Average FPS

160

Session average

1% low

79

Average of the worst 1% of frames

0.1% low

42

Average of the worst 0.1% of frames

Frame p99

11.8 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s50 min100 min

Worst frame of each slice (ms) over the session: on this older session, the line traces each slice’s maximum, not the usual pace. Red dots = frames that clearly break from the session’s pace.

Slow frames (239)

13.0 s lost
Game computation209(9.7 s)
Not enough RAM22(2.3 s)
Drive loading8(1.0 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

7%

GPU

?

12%

CPU temp max

?

70°

48° on average

GPU temp max

?

61°

56° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s51 min102 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 49 °CCPU fan max 4,067 RPMGPU fan max 1,138 RPMCPU power avg. 52 WGPU power avg. 47 W
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

3.6 GB

Input lag p99

?

22.4 ms