Shared session

By @kleiN

Z1 Battle Royale (H1Z1)

Sep 29, 2026, 08:31 AM · 5 min · 2 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · MSI GeForce RTX 4080 Ventus 3X OC 16GB · 46 GB RAM · 2560x1440 · driver 616.64Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

17 stutters (46 slow frames including 18 freezes) · 8.3 s lost

Main cause: Not enough RAM (36 occurrences). The worst stretch cost 3.5 s of lost frames.

Pace set by the processor

The processor set the pace on 98% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

2 min active / 5 min total

Average FPS

380

Session average

1% low

67

Average of the worst 1% of frames

0.1% low

14

Average of the worst 0.1% of frames

Frame p99

7.9 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s1 min2 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (46)

8.3 s lost
Not enough RAM36(4.6 s)
Game computation8(3.6 s)
Drive loading2(0.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

10%

GPU

?

17%

CPU temp max

?

68°

57° on average

GPU temp max

?

64°

56° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s2 min5 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 52 °CCPU fan max 4,013 RPMGPU fan max 1,300 RPMCPU power avg. 64 WGPU power avg. 99 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 1
  • Measurement cost: 0.3% of the processor
Pace set by the processor

The processor set the pace on 98% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

3.6 GB

Input lag p99

?

72.5 ms