Shared session

By @kleiN

Trackmania

Oct 20, 2026, 12:42 PM · 23 min · 16 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · MSI GeForce RTX 4080 Ventus 3X OC 16GB · 46 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

9 stutters (38 slow frames including 19 freezes) · 5.7 s lost

Main cause: Not enough RAM (22 occurrences). The worst stretch cost 2.0 s of lost frames.

Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

16 min active / 23 min total

Average FPS

166

Session average

1% low

99

Average of the worst 1% of frames

0.1% low

38

Average of the worst 0.1% of frames

Frame p99

8.5 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s10 min21 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (38)

5.7 s lost
Not enough RAM22(4.2 s)
Game computation14(1.7 s)
Drive loading2(0.6 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

10%

GPU

?

34%

CPU temp max

?

71°

62° on average

GPU temp max

?

63°

55° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s11 min23 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 51 °CCPU fan max 4,081 RPMGPU fan max 1,178 RPMCPU power avg. 92 WGPU power avg. 96 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 11
  • Measurement cost: 0.5% of the processor
Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

7.1 GB

Input lag p99

?

17.1 ms