Shared session

By @kleiN

Project Zomboid

Oct 23, 2026, 10:10 PM · 49 min · 31 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · MSI GeForce RTX 4080 Ventus 3X OC 16GB · 46 GB RAM · 2560x1440 · driver 621.01Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

71 stutters (292 slow frames including 9 freezes) · 13.7 s lost

Main cause: Game computation (292 occurrences). The worst stretch cost 2.4 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 75% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

31 min active / 49 min total

Average FPS

109

Session average

1% low

35

Average of the worst 1% of frames

0.1% low

22

Average of the worst 0.1% of frames

Frame p99

24.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s19 min37 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (292)

13.7 s lost
Game computation292(17.7 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

44%

CPU temp max

?

81°

64° on average

GPU temp max

?

66°

55° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s25 min49 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 53 °CCPU fan max 4,240 RPMGPU fan max 1,419 RPMCPU power avg. 93 WGPU power avg. 144 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 12
  • Measurement cost: 0.4% of the processor
Pace set by the graphics card

The graphics card set the pace on 75% of the frames: the usual situation for an uncapped game.

VRAM peak

?

12.1 GB

Input lag p99

?

49.4 ms