Shared session

By @Aquiry

Z1 Battle Royale (H1Z1)

Oct 20, 2026, 09:59 PM · 1h 22min · 3 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

12 stutters (27 slow frames including 10 freezes) · 10.8 s lost

Main cause: Game computation (24 occurrences). The worst stretch cost 6.8 s of lost frames. 89% happened in the first ten minutes: the signature of shader compilation, which will not happen again on this game.

Balanced

Neither one dominates (51% of the frames limited by the card, 49% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

3 min active / 82 min total

Average FPS

286

Session average

1% low

55

Average of the worst 1% of frames

0.1% low

19

Average of the worst 0.1% of frames

Frame p99

16.8 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s11 min22 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (27)

10.8 s lost
Game computation24(10.7 s)
Not enough RAM3(0.3 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

29%

GPU

?

42%

CPU temp max

?

—

GPU temp max

?

75°

66° on average

CPU temperature not measured: advanced sensors (PawnIO driver) were off. Turn them on in the app: Dashboard › Repair sensors.

hot threshold · 83 °C GPU30 °C63 °C95 °C0 s41 min82 min

Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,548 RPMGPU power avg. 217 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 24
  • Measurement cost: 0.3% of the processor
Balanced

Neither one dominates (51% of the frames limited by the card, 49% by the processor).

VRAM peak

?

4.2 GB

Input lag p99

?

621.0 ms