⚡31 stutters (93 slow frames including 18 freezes) · 9.8 s lost
Main cause: Game computation. The worst stretch cost 1.6 s of lost frames.
⚖️Balanced
Neither one dominates (59% of the frames limited by the card, 40% by the processor).
Performance
FPS, lows and stutter breakdown
Frame timing
16 min active / 17 min total
Average FPS
100
Session average
1% low
44
Average of the worst 1% of frames
0.1% low
16
Average of the worst 0.1% of frames
Frame p99
17.8 ms
Time per frame, in the slowest 1%
Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.
Slow frames (93)
9.8 s lost
Game computation43(4.9 s)
CPU taken over6(0.5 s)
Drive loading1(0.2 s)
Breakdown of the first 50 stutters.
System state
CPU, GPU, VRAM averages and temperatures
Game CPU
?Average share of the CPU used by the game alone.
37%
GPU
?Average GPU load during the session.
61%
CPU temp max
?Not measured in this session.
—
GPU temp max
?Highest GPU temperature during the session, across everything running, not just the game.
67°
63° on average
CPU temperature not measured: advanced sensors (PawnIO driver) were off. Turn them on in the app: Dashboard › Repair sensors.
Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.
Advanced sensors (PawnIO driver)
GPU fan max 1,333 RPMGPU power avg. 191 W
Measurement conditions
V-Sync: off
Loading hitches excluded: 98
Measurement cost: 0.4% of the processor
Balanced
Neither one dominates (59% of the frames limited by the card, 40% by the processor).
VRAM peak
?Highest amount of video memory used during the session.
6.7 GB
Input lag p99
?Delay between your action and what you see on screen, in the slowest 1% of cases.
36.4 ms
🔬
Go Pro for the full analysis
This session recorded 31 stutters (93 slow frames including 18 freezes). With Pro, you see the most likely cause of every stutter, what ate the CPU, and how to fix it.