Shared session

By @Badlands

Z1 Battle Royale (H1Z1)

Oct 31, 2026, 03:42 PM (Paris time) · 1 h 1 min · 5 min gameplay

Intel(R) Core(TM) i9-14900KF · NVIDIA GeForce RTX 4090 · 63 GB RAM · driver 621.01Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

34 stutters (44 slow frames including 14 freezes) · 8.4 s lost

Main cause: Game computation (44 occurrences). The worst stretch cost 3.6 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

5 min active / 61 min total

Average FPS

147

Session average

1% low

54

Average of the worst 1% of frames

0.1% low

16

Average of the worst 0.1% of frames

Frame p99

12.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s25 min51 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (44)

8.4 s lost
Game computation44(8.9 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

8%

GPU

?

32%

CPU temp max

?

84°

60° on average

GPU temp max

?

52°

47° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s30 min61 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 47 °CCPU fan max 1,531 RPMGPU fan max 1,008 RPMCPU power avg. 106 WGPU power avg. 176 WHottest core #2 · 84 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 42
  • Measurement cost: 0.1% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

5.3 GB

Input lag p99

?

17.1 ms

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