⚡20 stutters (49 slow frames including 29 freezes) · 32.9 s lost
Main cause: Game computation (48 occurrences). The worst stretch cost 16.5 s of lost frames.
🧠Pace set by the processor
The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.
Performance
FPS, lows and stutter breakdown
Frame timing
8 min active / 90 min total
Average FPS
218
Session average
1% low
149
Average of the worst 1% of frames
0.1% low
41
Average of the worst 0.1% of frames
Frame p99
5.2 ms
Time per frame, in the slowest 1%
Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.
Slow frames (49)
32.9 s lost
Game computation48(33.1 s)
Cause not identified1(0.0 s)
System state
CPU, GPU, VRAM averages and temperatures
Game CPU
?Average share of the CPU used by the game alone.
9%
GPU
?Average GPU load during the session.
7%
CPU temp max
?Highest CPU temperature during the session, across everything running, not just the game.
82°
62° on average
GPU temp max
?Highest GPU temperature during the session, across everything running, not just the game.
40°
38° on average
Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.
Advanced sensors (PawnIO driver)
VRM max 47 °CCPU fan max 1,527 RPMGPU fan max 1,006 RPMCPU power avg. 107 WGPU power avg. 93 WHottest core #6 · 82 °C
Measurement conditions
V-Sync: off
Loading hitches excluded: 24
Measurement cost: 0.2% of the processor
Pace set by the processor
The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.
VRAM peak
?Highest amount of video memory used during the session.
4.5 GB
Input lag p99
?Delay between your action and what you see on screen, in the slowest 1% of cases.
9.3 ms
🔬
Go Pro for the full analysis
This session recorded 20 stutters (49 slow frames including 29 freezes). With Pro, you see the most likely cause of every stutter, what ate the CPU, and how to fix it.
Your Windows optimization preferences, your setup in 3D, one config page per game and a link to paste in your !conf. AngAinOne reads your PC and your settings: you choose what’s public.