Shared session

By @Bubbles1

Manual

Z1 Battle Royale (H1Z1)

Oct 19, 2026, 11:51 AM · 21 min · 20 min gameplay

Detected by: system event · End: stop requested

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

21 stutters (42 slow frames including 23 freezes) · 20.3 s lost

Main cause: Graphics load (42 occurrences). The worst stretch cost 6.0 s of lost frames. 90% happened in the first ten minutes: the signature of shader compilation, which will not happen again on this game.

Pace set by the graphics card

The graphics card set the pace on 100% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

20 min active / 21 min total

Average FPS

341

Session average

1% low

199

Average of the worst 1% of frames

0.1% low

82

Average of the worst 0.1% of frames

Frame p99

4.3 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s10 min20 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (42)

20.3 s lost
Graphics load42(20.5 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

75%

CPU temp max

?

—

GPU temp max

?

66°

64° on average

CPU temperature not measured: advanced sensors (PawnIO driver) were off. Turn them on in the app: Dashboard › Repair sensors.

hot threshold · 83 °C GPU40 °C68 °C95 °C0 s11 min21 min

Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,674 RPMGPU power avg. 167 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 1
  • Measurement cost: 0.4% of the processor
Pace set by the graphics card

The graphics card set the pace on 100% of the frames: the usual situation for an uncapped game.

VRAM peak

?

1.6 GB

Input lag p99

?

14.1 ms