Shared session

By @Luffyy

Fortnite

Sep 29, 2026, 01:08 PM · 35 min · 4 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

23 stutters (47 slow frames including 2 freezes) · 1.6 s lost

Main cause: Graphics load (37 occurrences). The worst stretch cost 270 ms of lost frames. 100% happened in the first ten minutes: the signature of shader compilation, which will not happen again on this game.

Pace set by the graphics card

The graphics card set the pace on 91% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

4 min active / 35 min total

Average FPS

109

Session average

1% low

39

Average of the worst 1% of frames

0.1% low

18

Average of the worst 0.1% of frames

Frame p99

20.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s2 min4 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (47)

1.6 s lost
Graphics load37(1.6 s)
Game computation10(0.5 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

11%

GPU

?

48%

CPU temp max

?

79°

58° on average

GPU temp max

?

66°

52° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s18 min35 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 45 °CCPU fan max 2,926 RPMGPU fan max 3,010 RPMCPU power avg. 110 WGPU power avg. 96 WHottest core #6 · 80 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 28
  • Measurement cost: 2.5% of the processor
Pace set by the graphics card

The graphics card set the pace on 91% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.6 GB

Input lag p99

?

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