Shared session

By @Luffyy

Fortnite

Oct 11, 2026, 05:54 PM · 45 min · 4 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

10 stutters · 0.2 s lost

Main cause: Graphics load (7 occurrences). 90% happened in the first ten minutes: the signature of shader compilation, which will not happen again on this game.

Pace set by the graphics card

The graphics card set the pace on 92% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

4 min active / 45 min total

Average FPS

154

Session average

1% low

78

Average of the worst 1% of frames

0.1% low

46

Average of the worst 0.1% of frames

Frame p99

10.9 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s19 min37 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (10)

0.2 s lost
Graphics load7(0.2 s)
Game computation3(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

11%

GPU

?

54%

CPU temp max

?

80°

51° on average

GPU temp max

?

65°

51° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s22 min45 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 43 °CCPU fan max 2,919 RPMGPU fan max 3,002 RPMCPU power avg. 93 WGPU power avg. 101 WHottest core #6 · 79 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 4
  • Measurement cost: 4.6% of the processor
Pace set by the graphics card

The graphics card set the pace on 92% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.5 GB

Input lag p99

?

48.6 ms