Shared session

By @Luffyy

Fortnite

Oct 02, 2026, 01:54 AM · 22 min · 8 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

12 stutters (26 slow frames including 4 freezes) · 3.5 s lost

Main cause: Graphics load (14 occurrences). The worst stretch cost 1.5 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 92% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

8 min active / 22 min total

Average FPS

138

Session average

1% low

78

Average of the worst 1% of frames

0.1% low

35

Average of the worst 0.1% of frames

Frame p99

10.8 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s10 min19 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (26)

3.5 s lost
Graphics load14(2.4 s)
Game computation11(0.9 s)
Not enough RAM1(0.4 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

68%

CPU temp max

?

71°

54° on average

GPU temp max

?

66°

56° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s11 min22 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 43 °CCPU fan max 2,823 RPMGPU fan max 3,010 RPMCPU power avg. 101 WGPU power avg. 122 WHottest core #6 · 74 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 12
  • Measurement cost: 5.2% of the processor
Pace set by the graphics card

The graphics card set the pace on 92% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.6 GB

Input lag p99

?

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