Shared session

By @Luffyy

Fortnite

Oct 12, 2026, 02:09 PM · 17 min · 2 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

4 stutters · 0.1 s lost

Main cause: Game computation (2 occurrences).

Pace set by the graphics card

The graphics card set the pace on 68% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

2 min active / 17 min total

Average FPS

172

Session average

1% low

93

Average of the worst 1% of frames

0.1% low

51

Average of the worst 0.1% of frames

Frame p99

8.9 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s4 min7 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (4)

0.1 s lost
Game computation2(0.1 s)
Graphics load2(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

30%

GPU

?

44%

CPU temp max

?

66°

50° on average

GPU temp max

?

63°

49° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s9 min17 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 41 °CCPU fan max 2,614 RPMGPU fan max 1,765 RPMCPU power avg. 88 WGPU power avg. 86 WHottest core #6 · 67 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 1
  • Measurement cost: 1.1% of the processor
Pace set by the graphics card

The graphics card set the pace on 68% of the frames: the usual situation for an uncapped game.

VRAM peak

?

6.7 GB

Input lag p99

?

27.1 ms