Shared session

By @Luffyy

Fortnite

Sep 30, 2026, 11:29 AM · 8 min · 3 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

22 stutters (136 slow frames including 72 freezes) · 33.7 s lost

Main cause: Game computation. The worst stretch cost 10.7 s of lost frames.

Balanced

Neither one dominates (51% of the frames limited by the card, 49% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

3 min active / 8 min total

Average FPS

94

Session average

1% low

10

Average of the worst 1% of frames

0.1% low

1

Average of the worst 0.1% of frames

Frame p99

56.7 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s3 min6 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (136)

33.7 s lost
Game computation32(12.9 s)
Graphics load12(11.6 s)
Not enough RAM5(0.5 s)
Drive loading1(0.1 s)

Breakdown of the first 50 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

17%

GPU

?

61%

CPU temp max

?

72°

58° on average

GPU temp max

?

66°

54° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU10 °C53 °C95 °C0 s4 min8 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 45 °CCPU fan max 3,061 RPMGPU fan max 2,994 RPMCPU power avg. 118 WGPU power avg. 108 WHottest core #3 · 73 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 21
  • Measurement cost: 3.7% of the processor
Balanced

Neither one dominates (51% of the frames limited by the card, 49% by the processor).

VRAM peak

?

7.8 GB

Input lag p99

?

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