Shared session

By @Luffyy

Fortnite

Sep 30, 2026, 03:12 PM · 16 min · 4 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

31 stutters (209 slow frames including 70 freezes) · 18.6 s lost

Main cause: Game computation. The worst stretch cost 3.8 s of lost frames.

Balanced

Neither one dominates (47% of the frames limited by the card, 53% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

4 min active / 16 min total

Average FPS

49

Session average

1% low

8

Average of the worst 1% of frames

0.1% low

4

Average of the worst 0.1% of frames

Frame p99

78.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s8 min15 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (209)

18.6 s lost
Game computation44(5.7 s)
Drive loading3(0.4 s)
Not enough RAM2(0.1 s)
Graphics load1(0.2 s)

Breakdown of the first 50 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

15%

GPU

?

56%

CPU temp max

?

73°

56° on average

GPU temp max

?

67°

58° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s8 min16 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 45 °CCPU fan max 3,053 RPMGPU fan max 2,994 RPMCPU power avg. 101 WGPU power avg. 116 WHottest core #7 · 73 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 26
  • Measurement cost: 0.5% of the processor
Balanced

Neither one dominates (47% of the frames limited by the card, 53% by the processor).

VRAM peak

?

7.9 GB

Input lag p99

?

—